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Games of Command by Linnea Sinclair book cover
BookPediaBooksFictionGames of Command
Fiction

Games of Command

A Novel

Photo of Linnea Sinclairby Linnea Sinclair
Pages
📄 562
Published
📅 2007
Read time
⏱️ ~16h
Language
🌐 EN
ISBN
🔖 9780553903454
✅ Who should read this: Fans of science fiction romance and military space opera who enjoy complex character dynamics and political intrigue.

📘 About This Book

The universe isn’t what it used to be. With the new Alliance between the Triad and the United Coalition, Captain Tasha “Sass” Sebastian finds herself serving under her former nemesis, biocybe Admiral Branden Kel-Paten—and doing her best to hide a deadly past. But when an injured mercenary winds up in their ship’s sick bay—and in the hands of her best friend, Dr. Eden Fynn–Sass’s efforts may be wasted. Wanted rebel Jace Serafino has information that could expose all of Sass’s secrets, tear the fragile Alliance apart—and end Sass’s career if Kel-Paten discovers them. But the biocybe has something to hide as well, something once thought impossible for his kind to possess: feelings . . . for Sass. Soon it’s clear that their prisoner could bring down everything they once believed was worth dying for—and everything they now have to live for.

📖 Summary

Games of Command by Linnea Sinclair is a sweeping work of science fiction fiction set within a transformed universe where former enemies must find a way to coexist. The narrative unfolds against the backdrop of a newly forged Alliance between the Triad and the United Coalition. Within this delicate geopolitical framework, Captain Tasha Sass Sebastian finds her professional life upended as she is forced to serve directly under her former nemesis, Admiral Branden Kel-Paten. Kel-Paten is a biocybe, a being engineered for command and logic, yet he harbors a shocking secret that defies his programming: he has developed genuine feelings for Sass. For her part, Sass is struggling to maintain her position while desperately working to conceal a dangerous and deadly past that could ruin her career and life if brought to light. The delicate balance of their shipboard dynamic is violently disrupted when an injured mercenary is brought into the vessel's sick bay and placed into the care of Dr. Eden Fynn, Sass's best friend. This new arrival is none in particular, but rather the wanted rebel Jace Serafino. Serafino possesses critical information that threatens to blow the lid off Sass's hidden secrets, destabilize the fragile peace holding the Alliance together, and destroy everything both Sass and Kel-Paten have worked to protect. As the crew works to manage their prisoner, the tension mounts between personal survival, institutional duty, and the unexpected emotional currents passing between the captain and the admiral. Sinclair crafts a rich tapestry of political intrigue, military science fiction, and deep character development across the span of 562 pages, originally published in 2007. The unfolding mystery surrounding Jace Serafino's information forces both Sass and Kel-Paten to confront their own vulnerabilities. The biocybe Admiral must navigate a world of emotion he was never built to understand, while Sass must decide whether to trust the man she once considered her worst enemy with the truth of her past. Ultimately, the presence of their prisoner proves that secrets have a way of surfacing when they are most dangerous, threatening to bring down everything they once believed was worth dying for. Through high stakes, complex interstellar politics, and a tense slow-burn relationship, Games of Command delivers a compelling exploration of trust, identity, and duty on the final frontier.

🎯 Key Lessons

1Even the most rigidly engineered individuals can experience unexpected emotional growth.
2Burdensome secrets from the past inevitably resurface when least expected.
3Former enemies must learn to bridge ideological divides to secure a peaceful future.
4Trust is a vital and dangerous commodity in high-stakes interstellar politics.
5Personal loyalty to friends can sometimes complicate professional obligations.

⚖️ Pros & Cons

✅ Pros

Engaging blend of military science fiction and deep interpersonal drama

Complex, multi-layered main characters with hidden depths

High-stakes plot involving fragile interstellar political alliances

Satisfying exploration of enemies-to-lovers dynamics

⚠️ Cons

The substantial page count may require a significant time commitment

Complex political world-building can occasionally slow the immediate pacing

✍️ About the Author

❓ FAQ

Who is the author of Games of Command? +

The book was written by Linnea Sinclair.

When was Games of Command published? +

It was published in 2007.

How many pages long is the book? +

The book spans 562 pages.

What is the main character Captain Tasha Sass Sebastian trying to hide? +

She is trying to hide a deadly past that could ruin her career.

What unexpected secret does Admiral Branden Kel-Paten possess? +

As a biocybe, he possesses feelings for Sass, which was once thought impossible for his kind.

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